Introduction to Game Art (1111GFS)

This is an introductory course exploring techniques, terminologies, and methods of interactive digital art creation for use in video games and interactive environments. Students will explore tools covering 2D image and 3D model creation before producing their first 3d models incorporating animated elements.

Course study information

Credit points (awarded)

10 (10)

Study level

Undergraduate

Student contribution band

Arrangements apply

New students (Non-grandfathered students)
Band 2

Grandfathered students
Band 2A

Usually available

South Bank Trimester 1

Course Attributes

Restricted: Approval from Head of School

Course offerings and timetables

Convenor

Key dates

Course start date
14 March 2022
Last date to add a course
27 March 2022
Last date to drop a course without financial penalty (Census date)
10 April 2022
Last date to drop a course without academic failure
15 May 2022
Restriction: Student must be in a GFS program. GC students must seek permission from SB program convenor to enrol in SB course. SB students must seek permission from GC program convenor to enrol in GC course.

Please view full class information for Griffith Film School

Class Availability When Where Notes
You must attend one Tutorial
Tutorial (12192) Open Thursday 16:00 - 18:50
Weeks 1 - 4, 5 - 12
S02 5.30
Webb Centre
South Bank Campus
Tutorial (12191) Thursday 13:00 - 15:50
Weeks 1 - 4, 5 - 12
S02 5.30
Webb Centre
South Bank Campus
Tutorial (12190) Full Thursday 09:00 - 11:50
Weeks 1 - 4, 5 - 12
S02 5.30
Webb Centre
South Bank Campus